# indirectScale

> Allows for scaling the contribution coming from real-time & baked lightmaps. Note: this value can be set in the Lighting Window UI and it is serialized, that is not the case for other properties in this class.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** Enlighten realtime Global Illumination is deprecated and will be removed in a future release. #from(6000.7)

```csharp
public static float indirectScale { get; set; }
```
