# PortraitUpsideDown

> The device is in portrait mode but upside down, with the device held upright and the home button at the top.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.InputLegacyModule

```csharp
PortraitUpsideDown = 2
```
