# OnLoad

> Initialization/Update will occur once at load time and then can be triggered again by script.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
OnLoad = 0
```

### Remarks

Additional Resources: [CustomRenderTexture](/engine/6000.7/script-reference/unityengine/customrendertexture.md).
