# GetAllCustomRenderTextures(List<CustomRenderTexture>)

> Populate the list in parameter with all currently loaded custom render textures.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static void GetAllCustomRenderTextures(List<CustomRenderTexture> currentCustomRenderTextures)
```

### Parameters

**** (\[List\<CustomRenderTexture>]\(https\://learn.microsoft.com/dotnet/api/system.collections.generic.list-1)):&#x20;
