# hideDefaultInstance

> Hide the default instance of brush in the tile palette window.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TilemapModule

```csharp
public bool hideDefaultInstance { get; }
```

### Remarks

In addition to asset instances of brush class, Unity creates a default instance of every brush to be shown in the palette window dropdown. When hideDefaultInstance=true, the default instance will not be created.
