# Remove()

> Remove report from available reports list.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void Remove()
```

### Remarks

Additional Resources: [CrashReport.RemoveAll](/engine/6000.7/script-reference/unityengine/crashreport/removeall.md).
