# Position

> The position of the contact point between the Colliders, in world space.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

> **Warning:**
>
> **Deprecated.** Please use ContactPairPoint.position instead.
>
> **Upgrade to** [ContactPairPoint.position](/engine/6000.7/script-reference/unityengine/contactpairpoint/position-1.md)

```csharp
public Vector3 Position { get; }
```
