# isCollisionEnter

> Whether or not this pair is equivalent to a pair reported in MonoBehaviour.OnCollisionEnter(Collision) events.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public bool isCollisionEnter { get; }
```
