# ClearLayerMask()

> Turns off layer mask filtering by setting _useLayerMask to false. The associated value of _layerMask is not changed.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public void ClearLayerMask()
```
