# trueHeading

> The heading in degrees relative to the geographic North Pole. (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.InputLegacyModule

```csharp
public float trueHeading { get; }
```

### Remarks

The value in this property is always measured relative to the top of the screen in its current orientation. Note, that if you want this property to contain a valid value, you must also enable location updates by calling `Input.location.Start()`. (Read Only)

**Note:** On the web platform this property will return the magnetic heading.

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    void Update()
    {
        // Orient an object to point northward.
        transform.rotation = Quaternion.Euler(0, -Input.compass.trueHeading, 0);
    }
}
```
