# offset

> The local offset of the collider geometry.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public Vector2 offset { get; set; }
```

### Remarks

This offset can be used to shift the local origin of any 2D collider geometry.
