# colliderInstanceID

> Obsolete. Use colliderEntityId instead.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

> **Warning:**
>
> **Removed.** colliderInstanceID is deprecated, use colliderEntityId instead.

```csharp
public int colliderInstanceID { get; set; }
```

### Remarks

The ID of the Collider that you find the closest point on.
