# vert

> Screen coordinates for the character in generated text meshes.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TextRenderingModule

> **Warning:**
>
> **Deprecated.** CharacterInfo.vert is deprecated. Use minX, maxX, minY, maxY instead.

```csharp
public Rect vert
```
