# size

> The size of the character or 0 if it is the default font size.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TextRenderingModule

```csharp
public int size
```

### Remarks

Only used with characters generated at runtime for dynamic fonts).
