# EnableRectClipping(Rect)

> Enables rect clipping on the CanvasRendered. Geometry outside of the specified rect will be clipped (not rendered).

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.UIModule

```csharp
public void EnableRectClipping(Rect rect)
```

### Parameters

**** (\[Rect]\(/engine/6000.7/script-reference/unityengine/rect)):&#x20;

### Remarks

Additional Resources: [CanvasRenderer.DisableRectClipping](/engine/6000.7/script-reference/unityengine/canvasrenderer/disablerectclipping.md)
