# updateRectTransformForStandalone

> Should the Canvas size be updated based on the render target when a manual Camera.Render call is performed.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.UIModule

```csharp
public StandaloneRenderResize updateRectTransformForStandalone { get; set; }
```
