# ResetFieldOfView()

> Reset to the default field of view.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** Camera.ResetFieldOfView has been deprecated in Unity 5.6 and will be removed in the future. Please replace it by explicitly setting the camera's FOV to 60 degrees.

```csharp
public void ResetFieldOfView()
```

### Remarks

Call this to end the effect of setting [Camera.fieldOfView](/engine/6000.7/script-reference/unityengine/camera/fieldofview.md).  Default field of view may be set dynamically by VR devices.
