# hdr

> High dynamic range rendering.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** Property hdr has been deprecated. Use Camera.allowHDR instead
>
> **Upgrade to** [Camera.allowHDR](/engine/6000.7/script-reference/unityengine/camera/allowhdr.md)

```csharp
public bool hdr { get; set; }
```

### Remarks

Should this camera use HDR rendering?
