# boneIndex1

> Index of second bone.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int boneIndex1 { get; set; }
```

### Remarks

Additional Resources: [BoneWeight.weight1](/engine/6000.7/script-reference/unityengine/boneweight/weight1.md).
