# BeforeRenderOrderAttribute(int)

> When applied to methods, specifies the order called during Application.onBeforeRender events.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public BeforeRenderOrderAttribute(int order)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The sorting order, sorted lowest to highest.
