# AudioSpatialExperience

> Defines the types of audio spatialization experience available in player and audio settings.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public enum AudioSpatialExperience
```

## Remarks

The `AudioSpatializationExperience` setting is only supported on visionOS.

Additional Resources: [\_audioSpatialExperience](/engine/6000.7/script-reference/unityengine/audiosettings/audiospatialexperience.md)

## Fields

| Value                                                                                            | Description                                                                                             |
| ------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------- |
| [Bypassed](/engine/6000.7/script-reference/unityengine/audiospatialexperience/bypassed.md)       | The spatialization post-processing step is bypassed.                                                    |
| [Fixed](/engine/6000.7/script-reference/unityengine/audiospatialexperience/fixed.md)             | Spatialization is performed in a fixed, consistent manner. User movements do not affect spatialization. |
| [HeadTracked](/engine/6000.7/script-reference/unityengine/audiospatialexperience/headtracked.md) | Spatialization is performed based on the user's position and rotation, so head-tracking is enabled.     |
