# AudioCompressionFormat

> An enum containing different compression types.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public enum AudioCompressionFormat
```

## Remarks

This enum is used within the AudioImporter to define what type of compression will be used for an imported AudioClip.

## Fields

| Value                                                                                    | Description                                  |
| ---------------------------------------------------------------------------------------- | -------------------------------------------- |
| [AAC](/engine/6000.7/script-reference/unityengine/audiocompressionformat/aac.md)         | AAC Audio Compression.                       |
| [ADPCM](/engine/6000.7/script-reference/unityengine/audiocompressionformat/adpcm.md)     | Adaptive differential pulse-code modulation. |
| [ATRAC9](/engine/6000.7/script-reference/unityengine/audiocompressionformat/atrac9.md)   | Sony proprietary hardware format.            |
| [GCADPCM](/engine/6000.7/script-reference/unityengine/audiocompressionformat/gcadpcm.md) | Nintendo ADPCM audio compression format.     |
| [HEVAG](/engine/6000.7/script-reference/unityengine/audiocompressionformat/hevag.md)     | Sony proprietory hardware codec.             |
| [MP3](/engine/6000.7/script-reference/unityengine/audiocompressionformat/mp3.md)         | MPEG Audio Layer III.                        |
| [PCM](/engine/6000.7/script-reference/unityengine/audiocompressionformat/pcm.md)         | Uncompressed pulse-code modulation.          |
| [VAG](/engine/6000.7/script-reference/unityengine/audiocompressionformat/vag.md)         | Sony proprietary hardware format.            |
| [Vorbis](/engine/6000.7/script-reference/unityengine/audiocompressionformat/vorbis.md)   | Vorbis compression format.                   |
| [XMA](/engine/6000.7/script-reference/unityengine/audiocompressionformat/xma.md)         | Xbox One proprietary hardware format.        |
