# ProcessorInstance.UpdatedDataContext

> A context giving access to data that is currently available for the ProcessorInstance this was passed to.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.Audio](/engine/6000.7/script-reference/unityengine/audio.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public struct ProcessorInstance.UpdatedDataContext
```

## Remarks

Additional Resources: [ProcessorInstance.IRealtime](/engine/6000.7/script-reference/unityengine/audio/processorinstance/irealtime.md), [ProcessorInstance.AvailableData](/engine/6000.7/script-reference/unityengine/audio/processorinstance/availabledata.md), [ProcessorInstance.Pipe](/engine/6000.7/script-reference/unityengine/audio/processorinstance/pipe.md)
