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Unity Engine


Update(ControlContext, Pipe)

Called if you have subscribed to continuous updates from the control thread, or if there is data returned from the TRealtime counterpart.
Read time 1 minuteLast updated 6 days ago

Definition

void Update(ControlContext context, ProcessorInstance.Pipe pipe)

Parameters

Remarks

This is guaranteed to be invoked before ProcessorInstance.IControl<TRealtime>.Dispose if there's any data that's been sent from ProcessorInstance.Pipe.SendData and suitable flags have been set in _controlUpdateSetting.