# Result

> If isDone is true, then Result contains the instantiated objects. The size of the array is the same as the 'count' argument for the InstantiateAsync call.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public Object[] Result { get; }
```
