# RecompressionTargetIsLoaded

> The target path given for the Recompression operation is an Archive that is currently loaded.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AssetBundleModule

```csharp
RecompressionTargetIsLoaded = 12
```
