# LoadAllAssetsAsync

> Loads all Assets contained in the AssetBundle asynchronously.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AssetBundleModule

## LoadAllAssetsAsync()

Loads all Assets contained in the AssetBundle asynchronously.

```csharp
public AssetBundleRequest LoadAllAssetsAsync()
```

### Returns

| Type                                                                                    | Description                                                                                                                                                                                   |
| --------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [AssetBundleRequest](/engine/6000.7/script-reference/unityengine/assetbundlerequest.md) | Asynchronous load request. Use the [\_allAssets](/engine/6000.7/script-reference/unityengine/assetbundlerequest/allassets.md) property to get the loaded assets once the operation completes. |

### Remarks

Additional Resources: [\_allAssets](/engine/6000.7/script-reference/unityengine/assetbundlerequest/allassets.md)

## LoadAllAssetsAsync\<T>()

Loads all Assets contained in the AssetBundle asynchronously.

```csharp
public AssetBundleRequest LoadAllAssetsAsync<T>()
```

### Returns

| Type                                                                                    | Description                                                                                                                                                                                   |
| --------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [AssetBundleRequest](/engine/6000.7/script-reference/unityengine/assetbundlerequest.md) | Asynchronous load request. Use the [\_allAssets](/engine/6000.7/script-reference/unityengine/assetbundlerequest/allassets.md) property to get the loaded assets once the operation completes. |

### Remarks

Additional Resources: [\_allAssets](/engine/6000.7/script-reference/unityengine/assetbundlerequest/allassets.md)

## LoadAllAssetsAsync(Type)

Loads all Assets contained in the AssetBundle asynchronously.

```csharp
public AssetBundleRequest LoadAllAssetsAsync(Type type)
```

### Parameters

**** (\[Type]\(https\://learn.microsoft.com/dotnet/api/system.type)): When specified only main or visible objects that derive from the provided type are returned.

### Returns

| Type                                                                                    | Description                                                                                                                                                                                   |
| --------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [AssetBundleRequest](/engine/6000.7/script-reference/unityengine/assetbundlerequest.md) | Asynchronous load request. Use the [\_allAssets](/engine/6000.7/script-reference/unityengine/assetbundlerequest/allassets.md) property to get the loaded assets once the operation completes. |

### Remarks

Additional Resources: [\_allAssets](/engine/6000.7/script-reference/unityengine/assetbundlerequest/allassets.md)
