# maxDepenetrationVelocity

> The maximum velocity of an articulation body when moving out of penetrating state.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public float maxDepenetrationVelocity { get; set; }
```

### Remarks

Use this property to move bodies out of a colliding state more smoothly than the default.

Unit of measurement - m/s (meters per second).
