# matchAnchors

> Whether the parent anchor should be computed automatically or not.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public bool matchAnchors { get; set; }
```

### Remarks

If enabled, the parent anchor will be positioned to match the other anchor.
