# stackTraceLogType

> Obsolete. Use Application.SetStackTraceLogType.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** Use SetStackTraceLogType/GetStackTraceLogType instead

```csharp
public static StackTraceLogType stackTraceLogType { get; set; }
```

### Remarks

Set the stack trace logging options The default value is [StackTraceLogType.ScriptOnly](/engine/6000.7/script-reference/unityengine/stacktracelogtype/scriptonly.md).

Use this when you want more debugging information printed in log messages. For example, if you set [StackTraceLogType.Full](/engine/6000.7/script-reference/unityengine/stacktracelogtype/full.md), both native and managed stack traces will be included.
