# identifier

> Returns the application identifier at runtime.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static string identifier { get; }
```

### Remarks

* On Apple platforms this is the 'bundleIdentifier' saved in the info.plist file.

* On Android it's the 'package' from the AndroidManifest.xml.

* On Universal Windows platform it's the 'Identity Name' specified in the application manifest.
