# velocity

> Gets the avatar velocity for the last evaluated frame.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public Vector3 velocity { get; }
```

### Remarks

[\_applyRootMotion](/engine/6000.7/script-reference/unityengine/animator/applyrootmotion.md) must be enabled for velocity to be calculated.
