# SetIKHintPositionWeight(AvatarIKHint, float)

> Sets the translative weight of an IK hint (0 = at the original animation before IK, 1 = at the hint).

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public void SetIKHintPositionWeight(AvatarIKHint hint, float value)
```

### Parameters

**** (\[AvatarIKHint]\(/engine/6000.7/script-reference/unityengine/avatarikhint)): The AvatarIKHint that is set.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The translative weight.
