# SetIKHintPosition(AvatarIKHint, Vector3)

> Sets the position of an IK hint.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public void SetIKHintPosition(AvatarIKHint hint, Vector3 hintPosition)
```

### Parameters

**** (\[AvatarIKHint]\(/engine/6000.7/script-reference/unityengine/avatarikhint)): The AvatarIKHint that is set.**** (\[Vector3]\(/engine/6000.7/script-reference/unityengine/vector3)): The position in world space.
