# pivotPosition

> Get the current position of the pivot.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public Vector3 pivotPosition { get; }
```

### Remarks

The pivot is the most stable point between the left and right foot of the avatar.
