# AnimationUpdateMode

> The update mode of the Animation component.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public enum AnimationUpdateMode
```

## Fields

| Value                                                                               | Description                                                                                               |
| ----------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------- |
| [Fixed](/engine/6000.7/script-reference/unityengine/animationupdatemode/fixed.md)   | Animation updates in the FixedUpdate loop. Use this mode to evaluate animation independent of frame rate. |
| [Normal](/engine/6000.7/script-reference/unityengine/animationupdatemode/normal.md) | Animation updates in the Update loop.                                                                     |
