# GetPositionReadMask(AnimationStream)

> Gets the position read mask of the transform.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Animations](/engine/6000.7/script-reference/unityengine/animations.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public bool GetPositionReadMask(AnimationStream stream)
```

### Parameters

**** (\[AnimationStream]\(/engine/6000.7/script-reference/unityengine/animations/animationstream)): The [AnimationStream](/engine/6000.7/script-reference/unityengine/animations/animationstream.md) that holds the animated values.

### Returns

| Type                                                          | Description                               |
| ------------------------------------------------------------- | ----------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Returns true if the position can be read. |
