# IsLayerAdditive(uint)

> Returns true if the layer is additive, false otherwise.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Animations](/engine/6000.7/script-reference/unityengine/animations.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public bool IsLayerAdditive(uint layerIndex)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): The layer index.

### Returns

| Type                                                          | Description                                     |
| ------------------------------------------------------------- | ----------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if the layer is additive, false otherwise. |
