# SetHintWeightPosition(AvatarIKHint, float)

> Sets the position weight of the IK Hint.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Animations](/engine/6000.7/script-reference/unityengine/animations.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public void SetHintWeightPosition(AvatarIKHint index, float value)
```

### Parameters

**** (\[AvatarIKHint]\(/engine/6000.7/script-reference/unityengine/avatarikhint)): The AvatarIKHint that is queried.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The position weight of the IK Hint.

### Remarks

Additional Resources: [AnimationHumanStream.SolveIK](/engine/6000.7/script-reference/unityengine/animations/animationhumanstream/solveik.md)
