# stringParameter

> String parameter that is stored in the event (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public string stringParameter { get; }
```

### Remarks

Returns the string parameter value that was configured on the animation event in the Animation window or via script when authoring the animation clip. Note: Accessing this property allocates memory as the string is retrieved from native code.
