# Evaluate(float)

> Evaluate the curve at time.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public float Evaluate(float time)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The time within the curve you want to evaluate (the horizontal axis in the curve graph).

### Returns

| Type                                                          | Description                                             |
| ------------------------------------------------------------- | ------------------------------------------------------- |
| [float](https://learn.microsoft.com/dotnet/api/system.single) | The value of the curve, at the point in time specified. |
