# IsFeatureAvailable(GraphicsDeviceFeature)

> Checks if current platform supports given feature.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.AMD](/engine/6000.7/script-reference/unityengine/amd.md)
* **Assembly:** UnityEngine.AMDModule

```csharp
public bool IsFeatureAvailable(GraphicsDeviceFeature featureID)
```

### Parameters

**** (\[GraphicsDeviceFeature]\(/engine/6000.7/script-reference/unityengine/amd/graphicsdevicefeature)): The feature to check.

### Returns

| Type                                                          | Description                               |
| ------------------------------------------------------------- | ----------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Returns true on success. False otherwise. |
