# device

> Gets the device created by GraphicsDevice.CreateGraphicsDevice. If the device hasn't been created this property evaluates to null.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AMD](/engine/6000.7/script-reference/unityengine/amd.md)
* **Assembly:** UnityEngine.AMDModule

```csharp
public static GraphicsDevice device { get; }
```
