# executeData

> The mutable execution parameters used by FSR3 or FSR4 for each frame.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AMD](/engine/6000.7/script-reference/unityengine/amd.md)
* **Assembly:** UnityEngine.AMDModule

```csharp
public ref FSR2CommandExecutionData executeData { get; }
```

### Remarks

Modify this data before invoking [GraphicsDevice.ExecuteFSRUpscale3](/engine/6000.7/script-reference/unityengine/amd/graphicsdevice/executefsrupscale3.md) or [GraphicsDevice.ExecuteFSRUpscale4](/engine/6000.7/script-reference/unityengine/amd/graphicsdevice/executefsrupscale4.md) to control frame-specific behavior such as jitter, motion vector scale, sharpness, and camera properties.
