# EnableDepthInfinite

> A bit indicating that the input depth buffer data provided is using an infinite far plane.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.AMD](/engine/6000.7/script-reference/unityengine/amd.md)
* **Assembly:** UnityEngine.AMDModule

```csharp
EnableDepthInfinite = 16
```
