# height

> Height of the obstacle's cylinder shape.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AI](/engine/6000.7/script-reference/unityengine/ai.md)
* **Assembly:** UnityEngine.AIModule

```csharp
public float height { get; set; }
```

### Remarks

Additional Resources: [\_radius](/engine/6000.7/script-reference/unityengine/ai/navmeshobstacle/radius.md)
