# maxJumpAcrossDistance

> Maximum agent jump distance.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AI](/engine/6000.7/script-reference/unityengine/ai.md)
* **Assembly:** UnityEngine.AIModule

```csharp
public float maxJumpAcrossDistance { get; set; }
```

### Remarks

Jump-Across link generation is controlled by the Jump Distance parameter. The parameter controls what is the furthest distance that will be connected. Setting the value to 0 will disable the generation.

The trajectory of the jump-across link is defined so that the horizontal travel is more than 2 x agentRadius and less than Jump Distance. In addition the landing location must not be further than voxelSize from the level of the start location.
