# Move(Vector3)

> Apply relative movement to current position.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.AI](/engine/6000.7/script-reference/unityengine/ai.md)
* **Assembly:** UnityEngine.AIModule

```csharp
public void Move(Vector3 offset)
```

### Parameters

**** (\[Vector3]\(/engine/6000.7/script-reference/unityengine/vector3)): The relative movement vector.

### Remarks

If the agent has a path it will be adjusted.
