# StateAction

> Describes what action is needed to stabilize.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.7/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public enum StateAction
```

## Fields

| Value                                                                                                       | Description                                    |
| ----------------------------------------------------------------------------------------------------------- | ---------------------------------------------- |
| [Decrease](/engine/6000.7/script-reference/unityengine/adaptiveperformance/stateaction/decrease.md)         | Quality must be decreased.                     |
| [FastDecrease](/engine/6000.7/script-reference/unityengine/adaptiveperformance/stateaction/fastdecrease.md) | Quality must be decreased as soon as possible. |
| [Increase](/engine/6000.7/script-reference/unityengine/adaptiveperformance/stateaction/increase.md)         | Recommended to increase quality.               |
| [Stale](/engine/6000.7/script-reference/unityengine/adaptiveperformance/stateaction/stale.md)               | No action is required.                         |
