# WarningLevel

> The current warning level as documented in Feature.WarningLevel. The warning level has changed when Feature.WarningLevel bit is set in PerformanceDataRecord.ChangeFlags.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance.Provider](/engine/6000.7/script-reference/unityengine/adaptiveperformance/provider.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public WarningLevel WarningLevel { readonly get; set; }
```
